Sanpo · Brand BookDirection 08 — Ephemera
Postcard · Nou Barris
Sanpo
Step into the story.
Version 1.1 · 23 October 2026
Posted
in
Nou Barris
· 23.10
Postage
paid
for the drawer, not the screen
Ephemera01 / 20
§ 01 · NameSanpo · Step into the story
散歩
sanpo · noun · an unhurried stroll

Sanpo is Japanese for an unhurried stroll: walking for the pleasure of it rather than to get somewhere.

A slow walk, for its own sake

The name carries the zen feel of the brand and puts the walk at its centre. The walk is not the interval between two places. It is the thing itself.

Name02 / 20
§ 02 · The name, setSpelling · slogan · lock-up
Spelling
Always “Sanpo”, capital S, rest lowercase. Never “SANPO” or “San Po” in running text.
Slogan
“Step into the story”, sentence case, with a full stop when it stands alone.
Combined
Name first, slogan second: “Sanpo. Step into the story.”
Product
The walks themselves are called podwalks. Sanpo is the brand and the app.
The lock-up, set in type
Sanpo.
Step into the story.

No logo exists yet. Until the wordmark is drawn, the lock-up is set in type: name, full stop, slogan. Never a symbol, never an icon.

Spelling and lock-up03 / 20
§ 03 · MissionWhy we make walks

Mission

A walk for the story,
through the story.

We create walks in which the story comes first. The route exists to tell the story, and you experience the story by walking the route.

StoryThe reason the route exists.
RouteThe instrument, shaping what you hear.
WalkThe way you read it.
Mission04 / 20
§ 04 · VisionWhere the stories should live

Vision

Experiencing authentic stories in a new way.

Stories don’t belong only in books, museums or on signs. We want people to experience them where they happened, at their own pace, with their phone as their guide.

Vision05 / 20
§ 05 · Brand promiseWhat every walk owes the walker

Promise

Authentic and unique stories.

Every walk tells a real story you won’t hear told this way anywhere else.

01 · Grounded

Stories are grounded in real places, people and events.

02 · Told, not listed

No generic tourist information, but a told story with character.

03 · Irreplaceable

Every route is unique to the place where you walk.

Brand promise06 / 20
§ 06 · Golden CircleWhy · How · What

The order

The product follows the drive. It is not the starting point.

Why

Offering unique and authentic experiences to a digital native generation.

How derived

Stories written for one place, walked at your own pace, with the technology staying out of the way.

What derived

GPS-based podwalks: audio that starts where the story happens. Free, open and available.

“How” and “what” are read off the brand book rather than quoted from it. Marked where they are.

Golden Circle07 / 20
§ 07 · AudienceWorking hypothesis · not validated

The digital native generation, split four ways

Four segments, still hypotheses

Slow traveller
Distinctive, original content about their destination
Podcast fanatic
Interesting, high-quality audio productions
Expat
Learning about the origins of their new home through experiences
Curiosity seeker
New, original stories, both fiction and non-fiction

What they share. Highly educated, roughly 20 to 50 years old, looking for quality and originality rather than mainstream tourist content.

GEO stands for generative engine optimisation: being found through AI search and assistants, alongside classic SEO.

Audience08 / 20
§ 08 · Four segmentsRead in the brand’s own words

One product, four different reasons to put the phone away and walk

01 · Slow traveller

Travels to take a place in rather than to tick it off. Avoids the standard tourist circuit.

30–40 · highly educated
02 · Podcast fanatic

Already listens to audio stories every day and judges them on production quality.

25–50 · highly educated
03 · Expat

Has moved to a new city and wants to understand where they now live.

28–40 · high income
04 · Curiosity seeker

Hungry for new and original stories, open to fiction as well as non-fiction.

20–35 · humanities
Four segments09 / 20
§ 09 · How we’re differentAgainst audio tours, tourist apps, city walks

Position

Three things set us apart

01Free, open and available

Anyone can walk any route, with no paywall or account.

02A strong app

Runs smoothly, feels intuitive, stays out of the way.

03Creative and authentic stories

Crafted with care, told in an original way, true to the facts.

The competition sells access. We give the walk away and ask for a coffee afterwards.

Differentiators10 / 20
§ 10 · The productGPS-based podwalks

How it works

You walk, the app follows

Walking routes with audio stories that start automatically based on your GPS location.

01 · Choose
02 · Download
03 · Walk
04 · Arrive
01One route, one story. No account, no paywall.
02Tours and audio fetched before you leave. Outside coverage is normal.
03You don’t need to look at your screen; the story guides you.
04Story and surroundings come together: you hear about a place while standing in it.

Every stop can also be played by hand, for the times the fix is late or the phone is asleep.

The product11 / 20
§ 11 · Core valuesCreative · Authentic · Zen

Values

Three words guide every choice

Creative01

We tell stories in a surprising, distinctive way.

Do · Original angles, atmospheric storytelling
Don’t · A dry list of dates
Authentic02

What we tell is real and accurate.

Do · Real sources, local voices, an honest tone
Don’t · Invented sensation, marketing speak
Zen03

The experience offers calm and space.

Do · Your own pace, little screen time, calm design
Don’t · Push notifications, busy screens, hurry

When two values collide, zen wins.

Core values12 / 20
§ 12 · Look & feelDirection 08 · Ephemera

The first visual direction, to be developed

Calm, spacious, inviting you to slow down

SpacePlenty of white space and few elements per screen.
ColourA calm palette, for example natural, muted tones.
TypeSimple, readable typography without busy decoration.
ImagePhotography of places and atmosphere rather than stock images of people.
Look and feel13 / 20
§ 13 · Tone of voiceLike a guide walking beside you

Tone

Like a guide walking beside you

Calm and narrative. We address the listener directly as “you”. Honest and free of exaggeration.

Don’t Discover Barcelona’s best-kept secrets!
Do You’re standing where the market opened at five in the morning.
The second sentence gives you the place.
Don’t Audio tour available now — book today!
Do Press play when you’re ready. The street will wait.
No urgency. The walk sets the pace.
Don’t 300+ attractions, 5 languages, 4.8 stars
Do Five stops, one kilometre, no hurry.
Numbers that describe the walk.
Tone of voice14 / 20
§ 14 · App homePhone as a print

The app

One route, one story

Nou Barris Walking Tour · 1.8 km · 5 stops · offline ready.

App home15 / 20
§ 15 · App tour + playerTwo phones

The walk

Tour detail and the player. GPS-triggered audio, manual fallback on every stop.

App tour and player16 / 20
§ 16 · WebsitePrinted flyer

The site

Step into the story

Desktop · cropped

Curated audio walks that begin where the story happened. No account, no paywall, no hurry.

Website17 / 20
§ 17 · Design systemPaint chips + type

Tokens

Aged paper, ink, two accents

#EFE6D6
#D8C3A2
#221F1A
#A6402E
#3B5C7A
Lora for everything set.
Caveat, twice, and no more.
Stamp-style caps for postal marks · 10–11 px
Design system18 / 20
§ 18 · Open questionsWhat this deck does not answer

Open

What this deck does not answer

Design the Sanpo logo and wordmark, including a lock-up with the slogan.
Validate the four target audience segments with short interviews.
Estimate the size of each segment and decide which to target first.
Work the four segments into full personas.
Decide whether Sanpo also offers fiction.
Work out the revenue model: voluntary contribution or partners.
Define the colour palette, typography and imagery in a design system.
Guidelines for story creators: length, style, attribution.
Develop how and where to reach: hostels, cafés, museums.
Open questions19 / 20
§ 19 · ColophonSources

Sources

Sources

Content: Brandboek – Sanpo v1.1, Oct 23 2026.

Product truth: the Sanpo repository (tour data, GPS-triggered playback, iOS fallbacks).

Five directions: five readings of one open visual direction, not five finished identities.

Every mockup in this deck is a layout study. No logo has been designed yet.

Every mockup in this deck is a layout study. No logo has been designed yet; the wordmark is set in type throughout.

Colophon20 / 20