Sanpo · Brand Book01 Field Note

Version 1.1 · 23 Oct 2026

Sanpo

Step into the story.

散歩
sanpo · 散歩
An unhurried stroll. Walking for the pleasure of it, rather than to get somewhere.
Five directions · 01 / 0501 — 20
§ 01 NameSanpo

The name

A slow walk, for its own sake

Sanpo is Japanese for an unhurried stroll: walking for the pleasure of it rather than to get somewhere.

The name carries the zen feel of the brand and puts the walk at its centre. It is a word you can say on a street corner without raising your voice.

散歩
sanpo · /sampo/ · noun
From 散 to scatter and 歩 to walk.
Name02 — 20
§ 02 The name, setRules

Rules of the name

SpellingAlways “Sanpo”, capital S, rest lowercase. Never “SANPO” or “San Po” in running text.
Slogan“Step into the story”, sentence case, with a full stop when it stands alone.
CombinedName first, slogan second: “Sanpo. Step into the story.”
ProductThe walks themselves are called podwalks. Sanpo is the brand and the app.
Sanpo.
Step into the story.

No logo exists yet. Until the wordmark is drawn, the lock-up is set in type. Never a symbol, never an icon.

Spelling and lock-up03 — 20
§ 03 MissionWhy

Mission

A walk for the story, through the story.

We create walks in which the story comes first. The route exists to tell the story, and you experience the story by walking the route.

StoryNot a theme applied to a route. The reason the route exists.
RouteThe instrument. It shapes what you hear and when.
WalkThe way you read it. The body learns the story.
Mission04 — 20
§ 04 VisionOn site

Vision

Experiencing authentic stories in a new way.

Stories don’t belong only in books, museums or on signs. We want people to experience them where they happened, at their own pace, with their phone as their guide.

A narrow old-town alley, shutters and laundry, daylight
Plate 01 · the story belongs hereNou Barris
Vision05 — 20
§ 05 PromiseOwed to the walker

Promise

Authentic and unique stories.

Every walk tells a real story you won’t hear told this way anywhere else.

01

Grounded

Stories are grounded in real places, people and events.

02

Told, not listed

No generic tourist information, but a told story with character.

03

Irreplaceable

Every route is unique to the place where you walk.

Brand promise06 — 20
§ 06 Golden CircleWhy · How · What

The order

The product follows the drive. It is not the starting point.

Why

Offering unique and authentic experiences to a digital native generation.

How · derived

Stories written for one place, walked at your own pace, with the technology staying out of the way.

What · derived

GPS-based podwalks: audio that starts where the story happens. Free, open and available.

Golden Circle07 — 20
§ 07 AudienceHypothesis

Not validated research

Four segments, still hypotheses

Slow traveller

Distinctive, original content about their destination

30–40, highly educated · Instagram, Substack, GEO

Podcast fanatic

Interesting, high-quality audio productions

25–50, highly educated · podcasts, SEO/GEO

Expat

Learning about the origins of their new home through experiences

28–40, high income · Instagram, TikTok

Curiosity seeker

New, original stories, both fiction and non-fiction

20–35, humanities · Instagram, SEO, GEO

Size: to be determined. GEO stands for generative engine optimisation: being found through AI search and assistants, alongside classic SEO.

Audience08 — 20
§ 08 SegmentsIn their words

One product, four reasons to put the phone away and walk

01 · Slow traveller

Travels to take a place in rather than to tick it off. Avoids the standard tourist circuit and wants content a guidebook could not have given them.

02 · Podcast fanatic

Already listens to audio stories every day and judges them on production quality. The bar is the story and the sound.

03 · Expat

Has moved to a new city and wants to understand where they now live. Learns by doing, and shares it in the expat community.

04 · Curiosity seeker

The youngest segment, humanities background. Hungry for original stories, open to fiction as well as non-fiction.

Four segments09 — 20
§ 09 DifferentPosition

How we’re different

Three things set us apart

01

Free, open and available

Anyone can walk any route, with no paywall or account. Those who want to can support us with a voluntary contribution (“Buy me a coffee”).

02

A strong app

A good digital experience is not an afterthought: the app runs smoothly, feels intuitive and stays out of the way.

03

Creative and authentic stories

The stories are crafted with care, told in an original way and true to the facts.

Differentiators10 — 20
§ 10 ProductPodwalks

How it works

You walk, the app follows

Walking routes with audio stories that start automatically based on your GPS location.

01
Choose

One route, one story. No account, no paywall.

02
Download

Fetched before you leave. Outside coverage is the normal case.

03
Walk

You don’t need to look at your screen; the story guides you.

04
Arrive

You hear about a place while standing in it.

Every stop can also be played by hand, for the times the fix is late or the phone is asleep.

The product11 — 20
§ 11 ValuesDo / don’t

Values

Three words guide every choice

Creative

We tell stories in a surprising, distinctive way.

Do Original angles, atmospheric storytelling

Don’t A dry list of dates

Authentic

What we tell is real and accurate.

Do Real sources, local voices, an honest tone

Don’t Invented sensation, marketing speak

Zen

The experience offers calm and space.

Do Your own pace, little screen time, calm design

Don’t Push notifications, busy screens, hurry

Core values12 — 20
§ 12 Look & feelField Note

The first direction, developed

Calm, spacious, inviting you to slow down

SpacePlenty of white space and few elements per screen.
ColourA calm palette, for example natural, muted tones.
TypeSimple, readable typography without busy decoration.
ImagePhotography of places and atmosphere rather than stock images of people.
A residential street with balconies, daylight
Plate 02 · Nou BarrisDuotone
Look & feel13 — 20
§ 13 ToneHow we write

Like a guide walking beside you

How we write

Personal: we address the listener directly as “you”. Honest and free of exaggeration.

Discover Barcelona’s best-kept secrets!

You’re standing where the market opened at five in the morning.

Audio tour available now — book today!

Press play when you’re ready. The street will wait.

300+ attractions, 5 languages, 4.8 stars

Five stops, one kilometre, no hurry.

Tone of voice14 — 20
§ 14 AppHome
Home · 390 × 844Offline ready

Paper ground, cut corners, mono metadata. The app reads as printed matter, not as software.

App — home15 — 20
§ 15 AppTour · Player
TourBefore
PlayerDuring

“Play next stop manually” is a first-class button, not a hidden fallback. It is the iOS survival path.

App — tour and player16 — 20
§ 16 WebsiteDesktop

Discovery

The app is the walk. The website is the field guide you pick up first.

Desktop · cropped1180 × 740

Same bones: bone ground, hairline rules, mono captions, one photograph doing the persuading.

Website17 — 20
§ 17 SystemField Note

Design system

EDE7DA
F7F3EA
1B1A16
4A5D46
A6532E
Aa Fraunces
Display · 400 · −0.03em
Aa IBM Plex Sans
Body · 400 · 16.5 / 1.62
Aa IBM Plex Mono
Labels · 9.5 · +0.14em

1 22 px margins, never negotiated.

2 A hairline beats a shadow. No drop shadow anywhere.

3 Photographs are duotoned and always carry a cutline.

4 Motion is one cross-fade. Nothing slides.

Design system18 — 20
§ 18 OpenNot answered

Still open

A brand book is a map, not the walk

01Design the Sanpo logo and wordmark, including a lock-up with the slogan.
02Validate the four target audience segments with interviews or a survey.
03Estimate the size of each segment and decide which one to target first.
04Work out the four segments into full personas: motivations, walking context, digital behaviour, willingness to contribute.
05Decide whether Sanpo also offers fiction, and how that fits the “authentic” value.
06Work out the revenue model: is a voluntary contribution enough, or are partners or grants needed?
07Define the colour palette, typography and imagery in a design system.
08Guidelines for story creators: length, style and source attribution per story.
09Develop “how and where to reach” further: physical places such as hostels, cafés, museums and route starts.
Open questions19 — 20
§ 19 ColophonSources

Sources

ContentBrandboek – Sanpo v1.1, Oct 23 2026, @Myke.
ProductThe Sanpo repository: tour data, GPS-triggered playback, iOS fallbacks.
PhotoWikimedia Commons, CC0 / CC BY / CC BY-SA.
TypeFraunces, IBM Plex, Shippori Mincho. OFL.
Sanpo.
Step into the story.

Direction 01 — Field Note. Every mockup is a layout study; no logo has been designed yet.

Colophon20 — 20